AI Insights · Timothy · January 2022
Top 5 Casual Games on Android in Switzerland Q4 2021
A closer look at the performance of the top 5 casual games on Android in Switzerland during Q4 2021, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top five casual games on the Android platform in Switzerland demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Coin Master from Moon Active saw significant fluctuations in weekly revenue, peaking at approximately $336K in the first week of November. Weekly downloads showed a downward trend, starting at over 500 in early October and dropping to around 300 by the end of December. Active users also saw a slight decline, from 8.5K in late September to about 7.8K in the last week of the year.
Gardenscapes by Playrix experienced a notable spike in revenue in mid-October, reaching around $353K, before stabilizing around $66K by the end of December. Downloads saw a slight increase towards the end of the quarter, from 311 at the start of October to over 600 in the final week of December. Active users remained relatively stable, fluctuating around the 20K mark.
Candy Crush Saga from King maintained consistent weekly revenue, with highs of approximately $119K in mid-October and a steady performance around $76K by the end of December. Downloads showed a steady increase, peaking at 1.2K in the week of December 20. Active users also saw a gradual rise, reaching nearly 24K by the last week of December.
Fishdom, another title from Playrix, had a peak revenue of about $137K in mid-October, with a more stable performance towards the end of the year around $57K. Downloads varied, starting at 1.7K in late September and ending at 2.3K in the last week of December. Active users remained steady, fluctuating around 20K throughout the quarter.
Homescapes, also by Playrix, showed a peak in revenue at approximately $122K in mid-October and ending the quarter around $50K. Downloads decreased from 1.4K in late September to 1.2K by the end of December, with a notable increase in the final week of the year. Active users saw minor fluctuations but remained strong, ending the quarter at around 32K.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.